#ifndef _MESH_H_
#define _MESH_H_

#include "Material.h"
#include "Geometry.h"

namespace DeviousRenderer
{
	class Mesh
	{
	public:
		Mesh();
		virtual ~Mesh();

	protected:
		Material*			m_Material;
		Geometry*			m_Geometry;
	};
}
#endif//_MESH_H_